ORL Shaders

orels Unity Shaders

A collection of practical Unity shaders for your next project.

PBR Shaders
18
Toon Shaders
5
VFX Shaders
12
UI Shaders
12

Roadmap

Upcoming, Planned, and Released Features

Add some sort of emission masking support to the Layered parallax Shader
Close

Currently, each layer of the Layered Parallax shader can only glow as a single unit

It would be nice to be able to make only specific parts of the texture glow, instead of everything glowing together.

One idea could be - adding a texture slot where each channel can be used as an emission mask. and then adding an Enum to each layer that allows you to pick a channel from that mask and set an extra emission color as an option

Current Status: Todo
Connected Issue
Leave your comments and suggestions on GitHub
Original issue in GitHub

In Next Release

Planned

Released