ORL Shaders

orels Unity Shaders

A collection of practical Unity shaders for your next project.

PBR Shaders
18
Toon Shaders
5
VFX Shaders
12
UI Shaders
12

Roadmap

Upcoming, Planned, and Released Features

Add support for de-duplicating tags
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Currently it is possible to define duplicate tags, e.g.

Tags {
  "RenderType" = "Opaque" "RenderType" = "Transparent"
}

While this doesn't cause issues for regular rendering - unity picks the last instance of the tag, it can cause issues with shader replacement and bakery, so duplicate tags should deduplicated and only the last instance should be set in the template

De-duplication should be done using the ShaderParser

Current Status: Done
Planned Release: v6.4.0
Connected Issue
Leave your comments and suggestions on GitHub
GitHub Issue #72 - orels1/orels-Unity-Shaders

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