ORL Shaders

orels Unity Shaders

A collection of practical Unity shaders for your next project.

PBR Shaders
18
Toon Shaders
5
VFX Shaders
12
UI Shaders
12

Roadmap

Upcoming, Planned, and Released Features

Toon shader outlines w/o stencil
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The current toon shader uses stencils to achieve its stencil effects. This effect has benefits when dealing with transparency. But it's sometimes less effective at rendering concave outlines or outlines that intersect with the mesh.

I'd appreciate being able to choose between stencil-based outlines and "traditional" outlines.

Here's a comparison between orels's toon shader and Poyomi.

orels vs poyomi

Here's an example of outlines not being rendered in certain conditions:

outlines

Current Status: Done
Planned Release: v6.4.0
Connected Issue
Leave your comments and suggestions on GitHub
GitHub Issue #58

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Planned

Released