Currently, vertex animations can only be driven by time. I should add a mode for driving them with AudioLink
orels Unity Shaders
A collection of practical Unity shaders for your next project.
- PBR Shaders
- 18
- Toon Shaders
- 5
- VFX Shaders
- 12
- UI Shaders
- 12
Roadmap
Upcoming, Planned, and Released Features
In Next Release
Add support for arbitrary modules in Configurable Shaders
Package: Generator
Add support for Stencil options in Standard shader
Package: Generator
Add support for Standard-style detail albedo mixing
Package: Generator
Add support for de-duplicating tags
Package: Generator
Add Vertex Light Support
Package: Generator
Change the default channel for Alpha texture to Red in Texture Packer
Package: Inspector
Auto-Hotspotting Shader
Package: Shaders
In-Shader Tonemapping and simple Color Correction
Package: Shaders
Toon shader outlines w/o stencil
Add support for clamping LTCGI output brightness
Add Support for Bakery Volumes
Package: Generator
Planned
Add Contact Refinement Parallax Mapping
Package: Generator
Add Fake Interior Shader
Package: Shaders
Add material migrator
Package: Shaders
AmbientCG Material Library
Package: Inspector
Add audio link mode to vertex animations
Package: Generator
Add some sort of emission masking support to the Layered parallax Shader
Package: Shaders
Add URP Support
Package: Generator